LEVEL UP: Navigating the Modern Game Development Industry
Step behind the scenes of the fast-paced world of game creation!
Join our expert panel of industry professionals and academics as they break down the realities of modern game development, sharing insider insights on current trends, quality assurance pipelines, technical game design, academic research pathways, and the essential skills needed to thrive in the gaming ecosystem.
Whether you are an aspiring developer, designer, or digital creator, this session will help you level up your ambitions and map out your future in gaming.
EVENT AGENDA
- 1.45 PM – 2.15 PM
- Registration
- 2.15 PM – 2.30 PM
- Arrival of Guests and Panelists
- 2.30 PM – 3.30 PM
- Tech Talk Session: LEVEL UP: Navigating The Modern Game Development Industry
- 3.30 PM – 3.40 PM
- MOU Exchange between UNIMY and STREAMLINE
- 3.40 PM – 4.00 PM
- Keynote Speech by STREAMLINE
- 4.00 PM – 4.10 PM
- Token of Appreciation Presentation to Panelists
- 4.15 PM – 4.30 PM
- Networking Session & End of Programme
Who Should Attend
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Game Design & Game Development Students
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Animation, Multimedia & Creative Technology Students
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IT & Computing Students interested in game technology
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Students exploring careers in game QA, development and design
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Academics & Educators
What You Will Gain
Understand How the Game Industry Really Works: Get an inside look at how games move from concept to release, from art pipelines and quality assurance to gameplay programming and live game content.
Connect Classroom Learning to the Real World: See how game design, programming and art skills are applied in professional studios, and what the journey from campus to industry looks like.
Discover the Skills Studios Look For: Learn directly from industry professionals about the practical skills, tools and career development opportunities that can help you become more industry ready.
Hear From Game Industry Experts: Get first-hand perspectives from professionals at Streamline Studios, UTeM and Malayan Tech Labs, covering game QA, game technology and mobile and Roblox game development.
Explore Emerging Game Technology: Discover how technologies such as XR, digital twins and real-time graphics are shaping the future of games and interactive media.
Ask, Engage & Get Advice: Put your questions to the speakers and hear their advice on building your portfolio, breaking into the industry and growing your career.
Connect, Network & Explore: Meet fellow students, educators and game industry professionals, and discover how UNIMY is preparing the next generation of game creators.
Meet Your Speakers
Mr. Arif Abdullah
Quality Assurance in Action: Navigating Multi-Platform Pipelines and Studio Standards.
Arif Abdullah is a Quality Assurance Manager with over eight years of game development experience, specializing in Art Pipeline QA, multi-platform certification, and game quality assurance. With a background in game design and 3D art, he works closely with artists, developers, and production teams to ensure quality across development pipelines.
His experience includes art asset validation, technical compliance, multi-platform certification, QA team leadership, external vendor coordination, workflow development, and mentoring junior QA members and interns.
Arif also serves as an Industry Advisor for UTAR’s Bachelor of Arts (Hons) Game Design programme, contributing industry knowledge and feedback to support student and programme development.
Dr. Nazreen bin Abdullasim
Bridging Academia and Industry: Real-Time Graphics, XR, and Research Pathways in Gaming.
Nazreen bin Abdullasim is a lecturer and researcher at Universiti Teknikal Malaysia Melaka, serving under the Faculty of Information and Communication Technology (FTMK) in the Department of Interactive Media. He holds a Bachelor of Science in Information Systems from International Islamic University Malaysia and a Master of Science in Software Engineering from Universiti Teknologi Malaysia. He completed his PhD in real-time computer graphics, focusing on crowd simulation from Universiti Teknikal Malaysia Melaka (UTeM).
His academic and research work centers on game technology, extended reality (XR), and digital twin visualization, particularly in bridging virtual and physical systems. As an educator, he actively teaches game development and interactive media. In addition to academia, he provides consultation to various agencies and industry partners including CTRM, Texas Instruments, Institut Kemahiran MARA, and Jabatan Mufti Melaka on the implementation of game technology solutions across industrial and institutional contexts.
Nazreen has received multiple awards at innovation platforms such as UTEMEX, ITEX, PERISA, and Jejak Inovasi, and has contributed to various journals, publications, and books in game technology. He is also an active speaker at academic conferences and national-level technology engagements.
Mr. Mohammad Alwi Yahaya
From Concept to Play: Mastering Unity Workflows and Mobile Game Development.
Mohammad Alwi Yahaya is a Game Developer & Designer with 5+ years of professional experience developing and shipping mobile games using Unity 3D and C#. Proven ability to translate game concepts into polished, playable experiences through a strong balance of gameplay programming, game design, and visual execution.
Core expertise includes Unity (C#) gameplay systems, mobile game development, 2D game asset creation, and in-game animation. Experienced in collaborating across design, art, and development teams to deliver production-ready builds with a high level of detail, usability, and performance.
Highly adaptable and quick to learn new tools, engines, and workflows. Recently expanding into Roblox game development, focusing on player experience, scalable systems, and live game content.
Driven by clean implementation, strong game feel, and continuous improvement throughout the development lifecycle.
Ready to explore the future of game development?
Reserve your spot and join us for an afternoon of industry insights, practical game development knowledge, networking and career opportunities.